Author: Leo Dijksman
Date: 07:43:10 07/26/03
Go up one level in this thread
On July 26, 2003 at 08:50:46, Ed Schröder wrote:
>On July 26, 2003 at 07:28:50, Leo Dijksman wrote:
>
>>>Thanks for testing and posting, I have a couple of questions and remarks,
>
>
>>>1) the "game in hh:mm" level is bugged, Rebel plays with 1 Mb hash tables on
>>>this level. Given that fact the result as listed isn't bad at all. I hope to put
>>>a bugfix on my website the next week as currently there is no reliable time
>>>control to test the pre-release thing.
>
>>Are you sure Rebel uses only 1 MB for hash?, my Windows2000 taskmanager says he
>>use 52MB of memory (W6 is set) during the games.
>
>You are the second one who comes up with this question, the answer:
>
>http://f23.parsimony.net/forum50826/messages/72144.htm
Ok, I found it!
>>There are no games lost on time here, that seems only to happen if I set
>>ponder=on.
>
>Hmmm, I will check this out.
>
>
>
>
>>Here is an part of the logfile where Rebel 12 send an wrong result:
>>956.500: < [start] rtime call, rsal now : 38
>>956.500: < move h6h5
>>956.500: < nodes 14
>>956.500: < pb start (1)
>>956.516: > time 9502
>>956.516: > otim 14907
>>956.516: > e7h7
>>956.532: < spare time 9502
>>956.532: < spare otime 14907
>>956.782: < [start] rtime call, rsal now : 45
>>956.782: < 0-1 {White mates}
>>956.782: < pb start (1)
>>956.782: > result 0-1 {White mates}
>>956.782: > quit
>>0.000: - Starting server: Rebel.exe w6 Beta1.eng
>>0.000: - Priority class set to normal
>>0.000: - Thread priority set to normal
>>0.016: < W e l c o m e t o R E B E L 12.0
>>0.016: <
>>
>>Where "956.782: < 0-1 {White mates}" must be 1-0 {White mates} of course :)
>
>Okay thanks, I will have a look at it.
>
>
>
>>>2) Under which interface have you been running this tournament?
>>
>>WinBoard 4.2.6 using Jori's WinBoard Tourney Manager (WBTM) to set it up.
>>
>>>3) What's the story with ponder=on/off, is the tournament played on 1 or 2 PC's?
>>
>>At one "Dual" PC with 2 P3-1266Mhz cpu's using this InBetween.ini for Rebel to
>>set time control properly and translate the command "hard" to "easy" to set
>>ponder=off:
>>====================
>>[InBetween]
>>CommandLine := Rebel.exe w6 Beta1.eng
>>Log := logfile.log
>>Debug := 0
>>TerminateHard := true
>>
>>[Client2Server]
>>xboard := xboard\nnew\neasy\npost\n
>>level 40 5 0 := setlevel 1 40 300 40 300\n
>>hard := easy
>>
>>[Server2Client]
>
>I still don't get why Rebel wasn't allowed to ponder where the others were
>allowed, what am I (as a dummy winboarder) missing?
Thats because of the problem that it lose all games on time when it ponder, at
least under Winboard, and I didnt wanted to see Rebel lose all games on time:)
>>=================
>>
>>Groeten,
>>Leo.
>>
>>P.S.I have send you an message about testing but got no answer sofar, did you
>>not read/receive it or have you no interrest?
>
>I have already so much help that I kindly decline your generous offer, thanks
>anyway. But it could be very helpful if you would have a good look at Rebel's
>time control when I release the time-control-bug-fix version next week.
Ok I will try the version which comes next week, thanks for the answer!
Groeten,
Leo.
>Groetjes,
>
>Ed
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.