Author: Terry McCracken
Date: 15:15:55 07/28/03
Go up one level in this thread
On July 28, 2003 at 15:31:40, margolies,marc wrote: >I think Uri is right and serious--but he doesn't need to chorussed by an amateur >like me. >And Terry, since you are ALIEN to programming methodology, you ought to consider >that these programs were DESIGNED to work with nalimov EG tables in computer >tournaments where these tables are allowed. I think your critcisms of chess >engines are capricious in the specific sense that they are predicated on a >disappointment that machines don't ape human behavior to solve chess positions. >That was the point of my original post in levity. Yeah, thanks marc.....and no, I don't agree with you. EGTBS are great, but shouldn't replace _basic_ knowledge.....I've seen the problems this causes in some cases. Terry > > >On July 28, 2003 at 08:03:20, Terry McCracken wrote: > >>On July 28, 2003 at 07:36:58, Uri Blass wrote: >> >>>On July 28, 2003 at 07:17:08, Terry McCracken wrote: >>> >>>>On July 28, 2003 at 02:26:49, margolies,marc wrote: >>>> >>>>>Ok terry, eduard-- I agree with both of you. Whenever you enter yourselfs in >>>>>computer chess competitions from now on, you have may permission to bring all >>>>>five volumes of eco with you into the computer competition from now on, >>>>>similarly all five volumes of ece-- i'll right you a note for FIDE. >>>>>Also, in fairness with fide rules, we should drug test the computer operators >>>>>with serum and urine so that you boys wont be unfairly hampered as humans, which >>>>>I still presume that you are. >>>>>best regards, marc >>>> >>>> >>>>No we're ALIENS.... >>>> >>>>Now what the hell are you talking about? I said programmes should have _all_ >>>>basic Endgame Knowledge....IE Fundamental Mates with K+Q vs K, K+R vs K , >>>>K+BB vs King, K+BN vs K, and how to win Basic Endgames, such as K+Q vs K+R etc. >>>> >>>>I don't agree that EGTBS should be needed to cover this type of Elementry Chess >>>>Knowledge. They also should understand a B of the Wrong Colour can't force a >>>>pawn in on the Rook File, also they should see other Elementry Draws with pawns >>>>advanced to the seventh rank, IE Bishop File and Rook File can Force Draw >>>>against K+Q vs K+P on these files if the opposing King is too far away and the >>>>other King is there supporting these pawns. >>>> >>>>Terry >>> >>>I do not plan to implement tablebases and I plan to implement this knowledge in >>>the future in movei(I already have part of it in my latest version and latest >>>movei knows to win KQ vs KR) >>> >>>I do not like the fact that people criticize programs like Junior for not having >>>the knowledge because the purpose of the programmers was to teach the program to >>>play better and not to solve the problem without tablebases. >>> >>>I even read that some deleted knowledge after implementing tablebases because >>>the knowledge is not needed. >>> >>>I do not think that people should be surprised when a program that was developed >>>for task A fails in task B. >>> >>>A lot of top programs are developed to play better and the programmers do not >>>care about what happens when you do not use tablebases. >>> >>>By the same logic you can decide that the program should not use hash >>>tables(humans do not have memory to remember million of lines). >>> >>>They should not search more than 10 nodes per second(humans are unable to search >>>more than it and if you give programs to search more than 10 nodes per second >>>then it is the same as giving humans more time). >>> >>>Uri >> >>You can't be serious? >> >>Terry
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