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Subject: Re: Hash Table/Best Move

Author: Rick Bischoff

Date: 11:35:45 07/29/03

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Fixed.  I feel so dumb-- the problem was with the way my moves are encoded... If
say we reached two positions that are identical but used different pieces (say a
rook on A1 as opposed to one on H1) to get there, the hashmove would point to a
non-existant piece.

Thanks all!
Rick

On July 29, 2003 at 03:44:42, Rick Bischoff wrote:

>Hi all,
>
>I am getting the following statistic from my program:
>
><pre>
> 0/18      0  1426407 Ke6 h3 Kd5 Rg2 Kc5 h4 Kb5 h5 Ka5 h6 Ka6
>move found: 85570 not found: 118
></pre>
>
>Which means of the 88570 times the hashtable didn't have a good value, it still
>had a  good move to try first; the other 118 times it didnt have a good value,
>it had an illegal move... Is this the kind of percentage you all see in your
>engines?



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