Author: Tord Romstad
Date: 12:10:48 07/29/03
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On July 29, 2003 at 12:28:23, Russell Reagan wrote: >On July 29, 2003 at 05:38:20, Tord Romstad wrote: > >>I am currently experimenting with MTD(f). There are still a few bugs left >>to fix, but it mostly seems to be working OK now. However, there is one thing >>I haven't been able to figure out: >> >>Is there an easy way to store the PV in MTD(f)? Currently I just construct a PV >>from the hash table after each iteration. This works, but is somewhat messy and >>inconvenient. Is there a better way to do it? >> >>Tord > >Hi Tord, > >A bit off topic, but what language is your program written in? I've seen many more off-topic questions than that in this forum! :-) I know why you're asking, but so far I'm afraid I have to disappoint you: My program is currently in C (although some small parts of the C code and data were written by Lisp programs). It is not a new program, but a resurrection of the program I worked on several years ago. At that time, I gave up in frustration because the program was so slow and buggy, but recently I found out that modern hardware is fast enough that the program plays OK despite all the bugs. :-) At the moment, portability has the highest priority for me. I develop the program on a Mac, it plays on the ICC running on a Linux machine, and several brave and friendly beta testers use it in Windows. Therefore, gcc is my compiler of choice. I still hope to find the time to rewrite the program in Macintosh Common Lisp with inline assembly language to elimitate bottlenecks, but I am not sure when that will happen. Obviously, I will then have to sacrifice easy portability (at the moment I use precisely the same source code for all three platforms, there are not even any platform-specific #defines in the code). Right now, I have so much fun watching the games my program plays in various tournaments for Winboard engines that I don't want to limit myself to the Macintosh platform. Tord
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