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Subject: Re: Junior 8 can't mates with B+N !!

Author: margolies,marc

Date: 00:28:43 07/30/03

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get yourself a hard drive the spins faster than 5400 rpm terry, you wont be
lamenting 16mhz processors when using tablebases. In Fact, consider a
motherboard which supports SATA harddrives on your next machine!



On July 29, 2003 at 04:25:04, Terry McCracken wrote:

>On July 29, 2003 at 03:25:02, margolies,marc wrote:
>
>>terry,
>>the example you have given in my opinion is not a table base related issue.
>>If the egtbs are complete, it is my understanding-specifically with shredder
>>from its helpfile doc- that in calculating a line of variations (forcing say)
>>that leads to a table base position, then the engine will lookup that evaluation
>>--in your example a draw-- and assign it to the line.
>>The kind of problem you describe is the result of machines trying to calculate a
>>solution that is already known in real time, not a tablebase problem.
>>When running a chess camp with my coach 6 years ago I remeber Justin Sarkin, now
>>an IM getting into a position in Hiarcs on my Mac laptop at the camp where he
>>was losing to HIARCS in a technical King and Pawn ending. We all knew this
>>ending because it was the subject of a lecture that day by our EG specialist,
>>Leon Verhovsky who wrote the book "Nichiya!" But HIARCS could not convert the
>>extra half point and the game was drawn.
>>In short, I do not think your example butresses your opinions.
>>
>>Admittedly, it is natural to resist putting 8 gigabytes of endgame tables on an
>>older machine. I know that win95 probably cannot address 8 gigabytes of rom for
>>example. But this is the newest programs need. It is also relevant to use faster
>>access on these drives. To defrag them regulrly etc. These are performance
>>indicators which players do not always elaborate upon.
>>
>>Uri, tha
>>
>>
>>On July 29, 2003 at 03:05:57, Uri Blass wrote:
>>
>>>On July 28, 2003 at 23:09:42, Terry McCracken wrote:
>>>
>>>>On July 28, 2003 at 20:25:51, margolies,marc wrote:
>>>>
>>>>>Ok Terry, what are the problems that you've seen caused by implementing EGTBs
>>>>>and removing knowledge files from engines? I think the conversation is heading
>>>>>somewhere now...
>>>>>
>>>>I've seen programmes miss for example, combinations that lead to a forced draw
>>>>with a pawn or pawns on the rook file with the wrong coloured Bishop.
>>>
>>>Note that the original subject was about KBN vs K and I see no demage in playing
>>>strength if you know to win it only by tablebases.
>>>
>>>I did not implement it in movei and the practical importance of it is small and
>>>one of the reasons is that computer opponents with tablebases usually prefer to
>>>resign or to let movei to get a bigger material advantage.
>>>
>>>Uri
>
>As I said guys I'm bias in this area of computer chess....and although I think
>EGTBS are a great idea, and practical, I'd like the computer programme itself
>know this....even the old Mach III Master had this type of knowledge and it was
>a slow computer...16Mhz, 16 bit processor (Motorola 68000) with only 8 bit
>code!:)
>
>Also in those days, the programmes were in machine language, assembler, which
>only Ed Schroder I believe still employs at the heart of Rebel....I still think
>this method is superior, but painstaking.
>
>Also I believe Christophe worked hard on endgame knowledge as he didn't employ
>EGTBS until CT 15 which has both a good endgame and now includes tablebases to
>top it off:)
>
>
>Yes I did notice EGTBS not come into play fast enough when a middlegame position
>had to be calculated and involved a series of sacs to reduce it to a position
>EGTBS would come into play....it was rather disappointing to see fast hardware
>slow to find the draw....when slow hardware with an outdated programme was very
>fast!
>
>
>It's "Old School", and I guess I'm getting old as well....sigh...not their yet
>mind you!;-)
>
>Nevertheless, a little extra knowledge goes a long ways and may be worth a few
>plies!
>
>Terry
>
>P.S.
>
>Ed and Christophe are the experts...maybe they can voice their opinion on this
>matter?



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