Author: James Robertson
Date: 11:17:26 10/29/98
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On October 29, 1998 at 11:41:15, Hristo wrote: >What is the best speed that one can achieve generating moves using bitboards? >Cycles per ply. Not including eval !!! :)) >For instance, in very good(middle game...where the pieces are mopved arround) >conditions my program can generate 1 ply every 21.7 cycles. This includes all >attacks and all squares possible to get to. > >best regrads. >hristo This may be a dumb question, but how do you measure cycles? James
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