Author: martin fierz
Date: 01:35:26 08/04/03
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On August 03, 2003 at 07:36:59, Benny Antonsson wrote: >Hello everybody! > >I'm looking for positions where the static evaluator plays a decisive role. >preferably from all stages of the game. This means that with a correctly >implemented static evaluator, my engine should only need to search for a very >few plys to see the correct move. > >Another type of testpositions I'm looking for is e.g: > >[D]2kr4/8/8/4K3/8/6R1/5B2/8 w - - 0 1 > >or > >[D]8/1P6/8/8/3K4/5B2/7b/k7 w - - 0 1 > >Any sofisticated evaluator understands that the above positions are drawn. > >Thanks in advance position 2 is 100% draw, position 1 is a hard draw - black has very good chances of losing this if he doesn't know what he's doing. any sophisticated evaluator should understand that too! if you return a draw score for both, you might end up on the weak side of RB-R because your engine believes it's a simple draw... cheers martin
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