Author: Russell Reagan
Date: 18:51:54 08/05/03
I'm interested in what people actually do, and what people think might produce a stronger computer player at fast time controls when things like time pressure or simply trying to make things complicated for your opponent might be more important than playing the absolute best move. When your engine plays at fast time controls, do you have it do anything differently? Differences could be in search, evaluation, special opening book, time management, or whatever.
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