Author: Matthew Hull
Date: 20:54:34 08/05/03
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On August 05, 2003 at 21:51:54, Russell Reagan wrote: >I'm interested in what people actually do, and what people think might produce a >stronger computer player at fast time controls when things like time pressure or >simply trying to make things complicated for your opponent might be more >important than playing the absolute best move. > >When your engine plays at fast time controls, do you have it do anything >differently? Differences could be in search, evaluation, special opening book, >time management, or whatever. I've seen people pit Gambit Tiger against Crafty on ICC. Gambit Tiger plays great against humans for the very reason of your question, because the human weakest in "complications". But Crafty blows Gambit Tiger away, mostly, becuase Crafty strives for best chess, and not gambit chess. Against computers, I would think that the shorter the time control, the greater the importance of accuracy. After all, what may be confusing or complicated to your program might be crystal clear to another. Such speculations would seem to be intractable, and thus not productive. Best to play best at all times. But, I'm not a chess programmer. MH
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