Author: Vincent Diepeveen
Date: 05:50:14 08/07/03
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On August 07, 2003 at 08:43:47, Sune Fischer wrote: >On August 07, 2003 at 08:37:47, Vincent Diepeveen wrote: > >>On August 07, 2003 at 08:08:57, Sune Fischer wrote: >> >>If you have a lot of inline assembly Sune, then you really >>can't expect the compiler to speed you up a lot. It's like saying: >>"optimize my path to get to amsterdam but be sure that you travel over >>arnhem and utrecht". > >Right, but doesn't hurt if you're sure this is the fastest route. >If you're gonna write assembly, it better be good assembly! > >>then you penalize it first. >> >>Inline assembly is showing in general a wrong approach to the problem of chess >>IMHO. Try inline assembly at an itanium :) > >For portablity and maintenance reasons I agree, keep it to a minimum. >But when you suddenly see a few hotspost disappear when rewritten to assembly, >it's hard to resist the temptation :) But then ones program must be either incredible simple or you must be fulltime working at your chessprogram! >-S.
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