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Subject: Correction: the Ruffian.eng once more

Author: Mihaly Szalai

Date: 03:01:23 08/10/03

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// Sample ENG file to add new Winboard engines
// Must be placed in the Genius6 folder.

INIT {
  // First the pathname of WBConv.dll. note the double "\\".
  "engines\\ruffian\\WBConv.dll",
  // Name Text for screen display
  "Ruffian 1.0.1 Engine",
  284,

  // Pathname of engine, relative to Genius6 folder.
  // Can also be given as an absolute path
  [#l:8192,1,0,0,    1,1,1,
#b:'e,'n,'g,'i,'n,'e,'s,'\,'r,'u,'f,'f,'i,'a,'n,'\,'r,'u,'f,'f,'i,'a,'n,'.,'e,'x,'e,0],
  //  ^^^^ change this number to the actual hash table size used by the engine
  //                 ^ ^ ^ Engine flags (see engine dialog) ON (1) or OFF (0)

  "",
  0,
  "Ruffian",     // short engine name (max. 8 characters)
  "",
  "",
  "",
  ""
}

// Next we define the Engine options dialog
DIALOG {
       "Set Options for Ruffian...",   // dialog title
       250,150,                        // X/Y size of dialog

       // dialog items..
       "TICK", "Permanent brain", [#l:16,4, 20,30, 90],
       "TICK", "White's score in analyse mode", [#l:20,4, 20,45, 120],
       "TICK", "Can show current move", [#l:24,4, 20,60, 120],
       "END",    // Must be last
       END }



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