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Subject: Hashing pawn structures - how?

Author: Peter Kasinski

Date: 11:16:28 10/30/98


I guess the usual position+score is of little value here. I need square-level
details for subsequent piece evaluation. Somehow storing an array of squares
with each hash entry doesn't look appealing.
Does this information get hashed as well? Should I have a hash signature for,
say, an outpost on each square? And if so, how is it possible to update
hash_code incrementally?

Thank you very much, as always.
PK.



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