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Subject: Re: nodes after a six ply search.

Author: Robert Hyatt

Date: 11:03:52 08/12/03

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On August 12, 2003 at 13:22:32, Brian Richardson wrote:

>On August 12, 2003 at 12:03:15, Robert Hyatt wrote:
>
>>On August 12, 2003 at 06:23:26, macaroni wrote:
>>
>>>Hi,
>>>in an alpha-beta search, with hash tables, null moving, history heuristic,
>>>killers, pvs search, quiescent search, and itterative deepening.
>>>about how many nodes would one expect after a 6 ply search from the opening
>>>position, I get 13,000, is this way to many? or about right.
>>>Also, about how much extra performance would one expect from killers? I seem to
>>>get a really marginal increase, what replacement scheme is good for killers?
>>>thanks.
>>
>>
>>I get 42,000 as a reference.  13,000 may well be reasonable depending on how
>>you extend in the search.,
>
>This seems odd.  I get only 1667 nodes with Crafty v19.3
>(and only slightly more with mt=1):

You have a problem.  Delete "position.bin".

:)


>
>
>Crafty v19.3 (2 cpus)
>
>White(1): sd 6
>search depth set to 6.
>White(1): noise 1
>noise level set to 1.
>White(1): go
>              clearing hash tables
>              time surplus   0.00  time limit 22.50 (3:30)
>              depth   time  score   variation (1)
>starting thread 1
>                1     0.00   0.25   1. e4
>                1->   0.00   0.25   1. e4
>                2     0.00   0.43   1. e4 e5 <HT>
>                2->   0.00   0.43   1. e4 e5 <HT>
>                3     0.00   0.43   1. e4 e5 <HT>
>                3->   0.01   0.43   1. e4 e5 <HT>
>                4     0.01   0.43   1. e4 e5 <HT>
>                4->   0.01   0.43   1. e4 e5 <HT>
>                5     0.01   0.43   1. e4 e5 <HT>
>                5->   0.01   0.43   1. e4 e5 <HT>
>                6     0.01   0.43   1. e4 e5 <HT>
>                6->   0.01   0.43   1. e4 e5 <HT>
>              time=0.01  cpu=200%  mat=0  n=1667  fh=94%  nps=10k
>              ext-> chk=1 cap=1 pp=0 1rep=1 mate=0
>              predicted=0  nodes=1667  evals=853
>              endgame tablebase-> probes done=0  successful=0
>              SMP->  split=6  stop=0  data=2/32  cpu=0.02  elap=0.01
>
>White(1): e4
>              time used:   0.01
>learning position, wtm=1  value=43
>Black(1):



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