Author: Omid David Tabibi
Date: 20:18:39 08/14/03
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On August 14, 2003 at 21:22:15, Jeremiah Penery wrote: >On August 14, 2003 at 20:35:02, Omid David Tabibi wrote: > >>Currently I store the generated moves in a stack, so I don't have any problem >>with number of moves, but that limits my options in move generation (e.g., I >>have to generate all the moves at once). So I'm wondering what value I should >>choose for the move list... > >256 is safe, as there is no position with that many moves (in 'regular' chess). How about 128? :) Is there any position from an actual game in which there were more than 128 moves?! (I remember a game in which Alekhine had three queens and his opponent two queens, so the legal moves might have been above 128)
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