Author: Russell Reagan
Date: 22:03:21 08/14/03
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On August 14, 2003 at 20:35:02, Omid David Tabibi wrote: >Currently I store the generated moves in a stack, so I don't have any problem >with number of moves, but that limits my options in move generation (e.g., I >have to generate all the moves at once). So I'm wondering what value I should >choose for the move list... Why does using a stack limit your options to generating all the moves at once?
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