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Subject: Extensions.

Author: macaroni

Date: 23:34:13 08/15/03


Recently I have been fiddling on extensions with my program. Usually, in an
average middlegame position it will think ply 7-8 plys (in about 6 seconds), but
if I make my program unconditionally extend on every capture by 1 full ply, I
manage 3-4 ply in this time!! This seems like a horrible drop (and isn't worth
it, as my program misses even simple tactics with checks in them), is this
normaly? and if so, how should I limit my extensions make a maximum of 2 plys
per line? or what?
thanks.



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