Author: macaroni
Date: 23:34:13 08/15/03
Recently I have been fiddling on extensions with my program. Usually, in an average middlegame position it will think ply 7-8 plys (in about 6 seconds), but if I make my program unconditionally extend on every capture by 1 full ply, I manage 3-4 ply in this time!! This seems like a horrible drop (and isn't worth it, as my program misses even simple tactics with checks in them), is this normaly? and if so, how should I limit my extensions make a maximum of 2 plys per line? or what? thanks.
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