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Subject: Re: Heeeeeelllllloooooooo Johan de Koning!!!!!!!!!!

Author: Johan de Koning

Date: 01:25:59 08/16/03

Go up one level in this thread


On August 15, 2003 at 10:52:20, Ed Schröder wrote:

>On August 15, 2003 at 02:46:32, Johan de Koning wrote:
>
>>On August 14, 2003 at 15:10:59, John Merlino wrote:
>>
>>>On August 14, 2003 at 14:42:46, Uri Blass wrote:
>>>
>>>>On August 14, 2003 at 14:34:06, Andreas St. wrote:
>>>>
>>>>>On August 14, 2003 at 14:20:20, Uri Blass wrote:
>>>>>
>>>>>>On August 14, 2003 at 13:51:20, John Merlino wrote:
>>>>>>
>>>>>>>On August 14, 2003 at 05:53:43, Andreas St. wrote:
>>>>>>>
>>>>>>>>Hi,
>>>>>>>>
>>>>>>>>is there any chance, that there will be out a patch for Chessmaster, that helps
>>>>>>>>in time consuming???
>>>>>>>>Chessmaster moves much too fast. Only with such patch chessmaster could play
>>>>>>>>much stronger!!
>>>>>>>>
>>>>>>>>Heeeelllllloooo Johan :-(
>>>>>>>>
>>>>>>>>Greetings
>>>>>>>>
>>>>>>>>AS
>>>>>>>
>>>>>>>I can't speak for Johan, but I can GUESS that he would disagree with you when
>>>>>>>you say that the engine "moves much too fast" and that it "could play much
>>>>>>>stronger" if it took more time.
>>>>>>>
>>>>>>>Johan sticks by his clock management algorithm, and told me many times that he
>>>>>>>feels that it is appropriate for The King.
>>>>>>>
>>>>>>>jm
>>>>>>
>>>>>>He may decide that the time management of today is the default option but give
>>>>>>the engine also options to play slower in the first moves by defining a
>>>>>>different personality(using time 100 is the default and using time when you
>>>>>>believe that you have twice the time that you really have can have parameter of
>>>>>>200).
>>>>>>
>>>>>>I do not think that chessmaster is going to lose on time with parameter 200
>>>>>>because I doubt if there are cases when it is using more than half of the
>>>>>>remaining time for a single move.
>>>>>>
>>>>>>In any case it is possible to decide about limit in the personality(never use
>>>>>>more than x% of the remaining time for a move).
>>>>>>
>>>>>>Uri
>>>>>
>>>>>
>>>>>Hi Uri
>>>>>
>>>>>of what time parameter are you talking about?
>>>>>Where can i find it. Is it possible to set any time parameter by using the king
>>>>>with UCI?
>>>>>
>>>>>Greetings
>>>>>
>>>>>AS
>>>>
>>>>I am not talking about existing parameter.
>>>>
>>>>When I said to define a different personality I meant also to add a new
>>>>parameter for all the personalities of chessmaster that means to play slower or
>>>>to play faster.
>>>>
>>>>Uri
>>>
>>>We did discuss adding such a "time management" personality parameter for CM9000.
>>>We eventually decided against it for several reasons. At this point, if Johan
>>>wants to clarify, he can do so.
>>
>>We actually decided pretty immediately against it. :-)
>>
>>Looking back we may have discarded it too quickly, because I do agree with
>>others that the engine does play relatively fast early in the game.
>>
>>However, I do not agree with others that an agressive time schedule would make
>>the engine play *much* stronger. Saved time will be fed back and will be very
>>valuable when panic strikes or when the game goes beyond 40 moves. Used time on
>>the other hand can never be restored.
>>
>>... Johan
>
>
>Addup that playing faster then your computer opponent gives you an advantage in
>the permanent brain as it will narrow the time of your computer opponent. I am
>sure this is a consideration of yours to keep your fast time control as is.

Well, now that you mention it ...
I'll keep this in mind when (if) reredesigning the time manager.

I am sure this is an attempt of yours to pull my leg.
Well done. :-)

... Johan



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