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Subject: Re: Static Exchange Evaluation (SEE) for pruning in quiescence (?)

Author: Sune Fischer

Date: 11:59:45 08/19/03

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On August 19, 2003 at 13:56:53, Dan Andersson wrote:

> Dynamically updating attackboards is fairly fast. And you get legal moves and
>captures as an added benefit. I favour the attackboard board representation
>where each square is an unsigned 32 bit integer. One bit per piece no less. It
>can readily be combined with any other scheme AFAIK.
> When you make a move you update the attack information of the moved piece and
>pieces attacking the to and from squares as well as any captured piece. Castling
>and ep are special cases. This might be done with iteration or even using a
>bitboard. Whichever is fastest.
>
>MvH Dan Andersson

I think there is a chance it can be a win on middle game positions, but it is
very expensive in the endgame. Just consider the number of squares that needs
updating when you move around a queen or rook.

-S.



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