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Subject: Re: Question about check evasion generation

Author: Jaime Benito de Valle Ruiz

Date: 09:49:30 08/21/03

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On August 21, 2003 at 12:45:37, Steven Edwards wrote:

>On August 20, 2003 at 22:03:13, Jaime Benito de Valle Ruiz wrote:
>
>>I was about to spend long hours (rather days) doing nearly-impossible speed
>>optimizations on the latter, when I start wondering if it's really worth the
>>effort, since this generation function is probably called very few times
>>compared to the "normal" one most of the time, and maybe an increase of speed
>>-say 20%- in this function will have a negligible speed improvement during
>>search in a normal game. It wouldn't be the first time that I waste a lot of
>>time just to realize that my program can reach a certain depth in 5 secs instead
>>of 5.001 sec!
>
>You need to use some good profiling tools before spending much effort on speed
>optimizations.  Simple guessing is rarely an effective software engineering
>method.

That's why I'm asking for advice: Because I don't just want to guess
Regards,

  Jaime




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