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Subject: Re: question about optimizing loops

Author: Uri Blass

Date: 13:23:03 08/22/03

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On August 22, 2003 at 16:08:39, Matthew Hull wrote:

>On August 22, 2003 at 16:02:56, Uri Blass wrote:
>
>>I have  many cases when I want to do something for all the 1's of a number that
>>is
>>0-255
>>
>>I do something like this if I am sure that the number is not 0(I start with
>>while if the number can be 0)
>>
>>do
>>{
>>  j=smallest_power[i];
>>/*for example smallest_power[34]=1 because 34=2^1+2^5 and 1 is the smallest
>>power in this representation*/
>>  f(j);
>>  i&=i-1;
>>}
>>while (i>0);
>>
>>I believe that it is not optimal because I calculate information that I do not
>>need and it is better to have something like
>>
>>for (k=0;k<weight[i];k++)
>>f(power[i][k]);
>>
>>I already have the relevant array weight[i] that gives me the number of 1's but
>>before generating the array power[i][k] that gives the value of the k power of i
>>I prefer to ask here maybe someone has a better idea.
>>
>>Note that I am even not sure if the second idea is faster because I am afraid
>>that calling array of 2 dimensions may be slower.
>>
>>Uri
>
>
>Can't you set up a test to see which is faster?
>
>MH

I can do it but I need first to generate the array power[i][k] and maybe there
is a better idea so I prefer to hear from other people because I believe that
the task is probably a task that other people also have experience with it.

I believe that espacially programs that use bitboards do loops on all the bits
of a bitboard and I do not know if they do it by the first way that I discribed
or by a different way.

When I look at my program the problem is also relevant for the case that i is a
bitboard when it can be some pawns squares when I want to do a loop and to
evaluate every pawn.

Uri



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