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Subject: Re: questions about dynamically updating attackboards

Author: Sune Fischer

Date: 14:29:11 08/23/03

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On August 23, 2003 at 17:12:32, Uri Blass wrote:
>
>Note that I do not like a piece list of 32 squares because it means that even
>after having the attack information I cannot get the information if the square
>is attacked by a rook directly and I need to look at the squares of the
>attackers to see the type of the piece.

There are max 32 pieces on the board, so you just do
if (ix_attack_sq[sq] & ix_pc[ROOK]) ...
that gives you a 32 bit piece list of rooks (black and white) attacking that
square.
If you want just white rooks:
if (ix_attack_sq[sq] & ix_pc[ROOK] & ix_co[WHITE]) ....
and so on.

Very elegant and compact, the problem is the incremental update which is very
slow.

>I like more attack information that give me directly the information if a square
>is attacked by a pawn,knight,bishop,...

Can it get much faste than that?

-S.

>Uri



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