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Subject: Re: questions about dynamically updating attackboards

Author: Sune Fischer

Date: 17:53:40 08/23/03

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On August 23, 2003 at 20:28:02, Omid David Tabibi wrote:

>How do you find out how many pieces of a kind attack a square? E.g., how do you
>calculate the number of rooks that attack a square?

If you just want the number this is not the fastest, you need to popcount.
However, I don't really see what good such a number would be.
Their directions and/or squares would be more valuable information I thought, so
that was what I went for.

The real trick is probably to somehow make due without all this :)

>
>>
>>I'm not really sure it is that great an idea, probably it is better to stick to
>>just using bitboards with squares. The index layer is not really needed as far
>>as I can tell.
>
>That is what I thought; if you are using 1 bit per piece, then why not just use
>bitboards...

Because it's twice the space and takes longer to undo when you copy.

-S.




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