Author: Gerd Isenberg
Date: 14:42:42 08/26/03
Hmm... that makes using these register impossible - at least with a multithreading approach. Eight bitboard (or float) register for nothing, or only a few percent faster context switch. Ok, there are still the 16 (14) general purpose bitboards and 32 XMM bitboards, nevertheless... Gerd Porting Windows® Device Drivers to AMD64 Platforms Page 7 • Convert media instruction to SSE/SSE2 Instructions Microsoft Windows for AMD64 will not context switch x87, 3Dnow!, MMX for 64-bit native threads. This code may be converted to SSE/SSE2 through the use of intrinsic functions.
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