Author: Steve Maughan
Date: 16:25:39 08/26/03
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Ricardo, >"For example I have never used capture searches and rely instead on a static >swap off routine." > >This seems to indicate that CG does not employ a qsearch. I also understand >that Junior does something similar. I wonder how this is done? I would >presume some type of accuracy tradeoff must be involved, but I wonder what? >I'm very curious about how this is all done and why doesn't everybody do it >this way? I guess it's either some sort of SEE or a routine to resolve the effect of attack tables. >How is all the effort that goes into creating a good eval compatible with >such a handling of non-quiescent positions? It just seems kind of wacky to me. It's different - and it clearly did work well in the 80s and 90s. Regards, Steve
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