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Subject: Re: No Qsearch?

Author: Steve Maughan

Date: 16:25:39 08/26/03

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Ricardo,

>"For example I have never used capture searches and rely instead on a static
>swap off routine."
>
>This seems to indicate that CG does not employ a qsearch. I also understand
>that Junior does something similar. I wonder how this is done? I would
>presume some type of accuracy tradeoff must be involved, but I wonder what?
>I'm very curious about how this is all done and why doesn't everybody do it
>this way?

I guess it's either some sort of SEE or a routine to resolve the effect of
attack tables.

>How is all the effort that goes into creating a good eval compatible with
>such a handling of non-quiescent positions? It just seems kind of wacky to me.

It's different - and it clearly did work well in the 80s and 90s.

Regards,

Steve



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