Author: Tom Likens
Date: 13:45:52 08/28/03
Go up one level in this thread
On August 28, 2003 at 15:52:03, Tord Romstad wrote: >On August 28, 2003 at 15:22:00, minimardi wrote: > >>On August 28, 2003 at 15:19:28, Tord Romstad wrote: >> >>>On August 28, 2003 at 15:14:37, minimardi wrote: >>> >>>>Sorry for that, i386 binary is now available. >>> >>>Thanks, but I still get a 404 when I try to download the Linux version ... >>> >>>Tord >> >>Do a refresh, the filename has changed. > >Thanks! > >Installation was entirely painless. It works great! > >I just started a 50-game blitz match against my own engine. My first >observations (after 4 games): > >Measured in nodes/second, your engine is very fast (about five times >faster than mine, it seems). However, it doesn't reach very high search >depths. I guess you don't use nullmove or other selective pruning >techniques yet? > >At least in 5-minute games, Minimardi is moving far too quickly. It >spends less than a second on most moves, and usually finishes the game >with more than 4 minutes left on the clock. > >Considering the short thinking time for each move, Minimardi doesn't >play badly. It took a long time for my engine to reach this strength. >Thanks for giving us this engine, and keep up the good work! I am >very happy to have found a new sparring partner for my program. > >Tord Hey Tord, Considering your latest RWBC results against my engine Djinn, I liked your old version of Gothmog better :-) :-) ;-) regards, --tom
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