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Subject: Re: what do you update during null move

Author: Tom Likens

Date: 14:51:21 09/03/03

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On September 03, 2003 at 03:26:59, Uri Blass wrote:

>It is something that I need to fix but before fixing it I prefer
>to read what other people do.
>
>Today I update
>1)the side to move
>2)the ep array(I have instead of one global varaible an array of 3 numbers that
>gives me the en passant possibilities(square of the pawn that can capture and
>squares that it can capture) and maybe it is better if I compress it to one
>varaible and replace ep[0],ep[1],ep[2] by defines)
>
>I am also not sure if all my global varaibles is a good idea and it may be
>better to save the ep information only in the history information.
>
>3)A global varaible that is the zobrist key(maybe I should get rid of it and
>read the zobrist key from the history information something that is possible
>only after I change my makenull move)
>
>4)The arrays that are search dependent(for example the array that gives me
>information about the evaluation of every ply).
>
>I do not include these arrays in a struct and maybe I should do it.
>
>I do not update
>1)The fifty global varaible that tells me the number of plies
>from the last conversion and I am not sure how to update it after null move and
>if to reset it to 0 or to increase fifty by 1.
>
>2)The history ply and all the arrays in the struct that are dependent on it.
>
>3)The zobrist array that is history dependent and is used only for checking
>repetition.
>
>I already posted about this subject in another discussion
>(see http://www.talkchess.com/forums/1/message.html?313805)
>
>After getting no reply I decided that it may be better if I open a new
>discussion because the original name of the subject about bitboard is
>irrelevant.
>
>Uri

Uri,

I do the following after making a null move:

1. Clear the en'passant square
2. Update the hash key so that any en'passant capturing rights
   are voided out.
3. Increment the fifty-move counter
4. Change the side with the right to move

I use the same main hash table key for the repetition table
(the rep. table is a second table with different information
stored in it).  These are reversed when I "unmake" the null move.

I believe that's everything.  I don't have the code in front of
me so I may have forgotten something, but I think these are
the main things.

regards,
--tom



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