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Subject: Re: One viewpoint of correspondence chess

Author: Joachim Rang

Date: 05:44:17 09/11/03

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On September 11, 2003 at 04:43:54, Dana Turnmire wrote:

>From "The Mammouth Book of Chess" page 433.
>
>"...the human uses the computer to check over analysis he has done, and to reach
>a verdict on random tactics.  It's a tool.  As computers get better and better,
>such occurrances as this (finding mate in 9 etc.) will become more common, and
>both players will be guided away from such perils by their machines, until
>eventually there is no way out for one side or the other.  Since so many of the
>moves were chosen by excluding moves for reasons other than human preference, it
>will become impossible for a player to explain why he won a game, or for the
>loser to understand why he lost.  They can perhaps point to the strategy they
>employed, but it will really have been some random assisted tactical
>implementations of the two players' strategies that have decided matters.
>Looking at it in terms of the humans versus computers discussion, for a while
>the game will have been drifting around inside the 20% of positions in which
>humans are better than computers, or the 60% no-man's land where it isn't clear
>who handles the position better.  However, should the game drift into the 20% of
>positions that computers handle far better than humans, then that is the end of
>the human involvement in the game.  The two computers are effectively battling
>it out from then on."
>
>"Obviously, as the percentages get slanted more in favour of the computers, the
>point at which it is the two computers locked in battle will become more
>frequent, and occur earlier in the game."
>
>"Perhaps a ban on the use of computers in championship events could to some
>extent be enforced by requiring players to be able to explain, if called upon by
>the official bodies, how they happened to find any really strong
>counter-intuitive moves.  This would be the equivalent of the drug test in
>athletics."
>
>Hopefully some human will be able to analyze the games.


this is nonsense. I do not understand why one can write such weird things. It
will be always possible to tell from a post-game perspective why one player won
and the other lost - the easier the better the computer get.

CC _is_ changing and in the future CC - Player must develop more abilities to
manage and interpret engines than to find the moves by themselves but the above
written is nonsense.

regards Joachim



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