Author: John Merlino
Date: 14:37:11 09/12/03
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On September 12, 2003 at 17:30:33, David Dahlem wrote: >On September 12, 2003 at 17:14:38, John Merlino wrote: > >>On September 12, 2003 at 16:20:02, David Dahlem wrote: >> >>>These "boss" personalities must not be very "bossy" if a 1400 rated player can >>>defeat all 8 of them. :-) >>> >>>Dave >> >>The point of the Chess Adventure is to help beginners and novices improve their >>play up to the point where they can be decent low-to-moderate intermediate >>players. The bosses for the first several chapters are very easy to beat for >>anybody with a reasonable amount of chess experience. The goal is to teach and >>make learning fun -- not to frustrate. :-) >> >>And you are also making the assumption that the bosses are, themselves, rated >>approximately 1400. That is NOT what I said.... ;-) >> >>jm > >I agree, John, that the Adventure looks like a great aid to help beginners learn >about chess. It's just that your use of the word "boss" conjures up an image of >a personality that a 1400 rated player would have trouble defeating. Perhaps you >didn't mean "boss" in the way i took it. And i am not making the assumption that >the personalities are approximately 1400, only that they must be at a level a >1400 player can defeat. Do the personalities get stronger with each advancing >chapter? > >Dave Understood, and I just wanted to make sure that there were no confusions. Yes, each chapter becomes progressively difficult. The 3rd and 7th chapters actually have a very noticeable increase in difficulty from their respective previous chapters. Many users have noticed (or even complained) about this, and we then get an e-mail from them saying how happy they were that they were able to complete the chapter. So far, the Adventure seems like it is working the way we intended it to. jm
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