Author: Nolan Denson
Date: 08:26:37 09/13/03
Hey Dan I decided to compile and give your crafty MPC a try. I am getting very good results but have notice something strange. I am not sure if this version is suppose to be able to take advantage of hyper threading ... but when i run the bench test my nps are better for a dual processor instead of a quad, But a strange things happens when actual game play starts. Using it as a Dual Xeon my nps (I compiled for multi-thread) 1536 nps avg, as a Quad the bench test is 1200 nps. But when actual game play starts the Dual stays about the same. But the Quad via Hyperthreading gets like 2100 nps ... Do you think is doing this on its own, or is this MPC Crafty Hyperthreading enable. If an one know the files that are involve ... i can make this MPC version truly Hyperthreading ...base on the results I am getting now .. if this is not Hyperthreading now ... i think once it is i should get around 2500-2600 nps.
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