Author: Ferdinand S. Mosca
Date: 07:59:43 09/14/03
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On September 14, 2003 at 09:28:07, Uri Blass wrote: >I know that usually top programs do not evaluate a lot of special cases about >endgames like situation of theoretical draw of KRPPP vs KRPP when the pawns are >in the same side > >My question is if except having more important things to do there is a speed >reason for programmers not to have big code for rare cases when calculating if >the rare cases happen is cheap but calculating the evaluation is not cheap? Hello Uri, Will you simplify your question above? > >In the relevant example you can assume that >checking if a position is KRPPP vs KRPP is cheap but calculating if you can >evaluate it as a draw position is not cheap. > >Uri
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