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Subject: Re: Deep Blue's 8.Nxe6 in Game 6 a forced win?

Author: Robert Hyatt

Date: 08:28:07 09/15/03

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On September 15, 2003 at 09:11:25, emerson tan wrote:

>I played a 24 game match between Shredder 6.02 and Hiarcs 7.32 with the
>following opening.
>
>1.e4 c6 2.d4 d5 3.Nc3 dxe4 4.Nxe4 Nd7 5.Ng5 Ngf6 6.Bd3 e6 7.N1f3 h6 8.Nxe6
>
>Time control was 40/4hrs + 20/2hrs + 2hrs to finish on a 1.8 Ghz processor.
>
>Shredder played all the white games and Hiracs all the black games. The score
>went 13-11 in Hiarcs favor. Only a couple of games were drawn.
>
>I choose Shredder 6.02 to have white because it likes whites position and
>without an opening book, it will play the 8.Nxe6 sacrifice. Also, Shredder has a
>positional learning. I choose Hiarcs for black solely because of its positional
>learning. Positional learning is important in this one opening match since it
>will be able to learn and improve its next play based on the same opening.
>
>Maybe 8.Nxe6 is not a forced win for white. Maybe Kasparov can study it and use
>it in some high profile match against computers since most of the programmers
>might put it in their books thinking its a forced win for white.


The problem is that while Nxe6 probably wins, it is _not_ easy for white to
find the win.  An IM played several commercial programs (he played black in
every game) several years ago and won every time with black.  Black _is_ a piece
up and white has to justify that on _every_ move or lose the game.



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