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Subject: Re: Deep Blue's 8.Nxe6 in Game 6 a forced win?

Author: Uri Blass

Date: 11:58:24 09/15/03

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On September 15, 2003 at 14:39:45, Drexel,Michael wrote:

>On September 15, 2003 at 13:33:16, Uri Blass wrote:
>
>>On September 15, 2003 at 12:20:17, Drexel,Michael wrote:
>>
>>>On September 15, 2003 at 09:54:51, Jim Monaghan wrote:
>>>
>>>>On September 15, 2003 at 09:11:25, emerson tan wrote:
>>>>
>>>>>I played a 24 game match between Shredder 6.02 and Hiarcs 7.32 with the
>>>>>following opening.
>>>>>
>>>>>1.e4 c6 2.d4 d5 3.Nc3 dxe4 4.Nxe4 Nd7 5.Ng5 Ngf6 6.Bd3 e6 7.N1f3 h6 8.Nxe6
>>>>>
>>>>>Time control was 40/4hrs + 20/2hrs + 2hrs to finish on a 1.8 Ghz processor.
>>>>>
>>>>>Shredder played all the white games and Hiracs all the black games. The score
>>>>>went 13-11 in Hiarcs favor. Only a couple of games were drawn.
>>>>>
>>>>>I choose Shredder 6.02 to have white because it likes whites position and
>>>>>without an opening book, it will play the 8.Nxe6 sacrifice. Also, Shredder has a
>>>>>positional learning. I choose Hiarcs for black solely because of its positional
>>>>>learning. Positional learning is important in this one opening match since it
>>>>>will be able to learn and improve its next play based on the same opening.
>>>>>
>>>>>Maybe 8.Nxe6 is not a forced win for white. Maybe Kasparov can study it and use
>>>>>it in some high profile match against computers since most of the programmers
>>>>>might put it in their books thinking its a forced win for white.
>>>>
>>>>Interesting test. I think you've shown that the position after 8.Nxe6 is roughly
>>>>equal when played by two opponents with near perfect board sight and no
>>>>emotions.
>>>
>>>Near perfect board sight? :)
>>>
>>>Shredder 6 and Hiarcs 7.32 have in fact no idea what is going on here.
>>>White has a long-lasting positional advantage for the piece and will finally win
>>>material and the game. Nobody dares to play 7...h6? in Correspondence games
>>>because it is suicide.
>>>
>>>This position is a "Buch mit 7 Siegeln" for a Computer :)
>>>Shredder 7.04 gives high score for white but it does not play the best moves.
>>>
>>>Michael
>>
>>Some questions:
>>1)Did you beat programs with white after 7...h6?
>
>No, but I also did not lose or draw against any program after h6 :)
>
>>2)Can you give examples when you claim that shredder7.04 does not play the best
>>moves?
>
>I have a theoretical articel about this line. Shredder analysed some critical
>positions.
>One example:
>
>[Event "?"]
>[Site "?"]
>[Date "2003.09.15"]
>[Round "?"]
>[White "?"]
>[Black "?"]
>[Result "*"]
>[PlyCount "30"]
>[EventDate "2003.09.15"]
>
>1. e4 c6 2. d4 d5 3. Nc3 dxe4 4. Nxe4 Nd7 5. Ng5 Ngf6 6. Bd3 e6 7. N1f3 h6 8.
>Nxe6 fxe6 9. Bg6+ Ke7 10. O-O Qc7 11. Re1 Kd8 12. c4 Bb4 13. Bd2 Bxd2 14. Qxd2
>Nf8 15. Bc2 Bd7 *
>
>Shredder 7.04 likes to play a4-a5-a6 here for a long time.
>
>Michael

Movei also likes a4
What is the right plan for white?

I see nothing good for white after 15.Bc2 Bd7.

Uri



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