Author: Pat King
Date: 16:20:34 09/17/03
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On September 15, 2003 at 13:40:09, Dan Andersson wrote: > A little sidenote. When you have an unbounded pool of resources for use. It >pays to try different schemes for managing those resources. As was pointed out to me elsewhere in this thread, chess is a bounded game, at least in the number of pieces involved, and as a practical matter, in the possible size of move lists. My choice has been to have an explicit move list size limit that I use OO techniques to enforce (at least in debug versions). Also, the only time I'm doing allocations/deallocations during a search is for pawn promotions, which has proven to not unduly stress my "unbounded (guffaw) resources". >MvH Dan Andersson Pat King
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