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Subject: Are time controls too long?

Author: Russell Reagan

Date: 22:30:20 09/18/03


Are time controls too long for serious computer vs. computer chess games?

I think that long time controls such as 40 moves in 2 hours aren't necessary on
today's hardware in serious computer vs. computer chess games. In 1999 the WCCC
was decided using a time control of 40 moves in 2 hours, 30 moves in 1 hour, and
the rest of the moves in 30 minutes. Given that hardware doubles every 18
months, this is equivalent to a time control of 40 moves in 15 minutes, 30 moves
in 7.5 minutes, rest of the game in 3.75 minutes. These are considered blitz
time controls today, but these exact same time controls were used to decide the
world champion of computer chess, and this was only in 1999. Imagine the
equivalent time control to the time controls that decided some of the very first
WCCC/WMCCC events!

I think time controls such as game in 60 minutes with a 30 second increment are
more than sufficient for serious computer vs. computer chess games, and this
gives the bonus of being able to play more games, which is prefered IMO when
trying to decide the superior engine. Game in 1 hour is equivalent to game in 8
hours (!) in 1999, and I think everyone would agree that for a serious computer
vs. computer event, game in 8 hours is a little ridiculous.

Correspondance chess is another matter entirely, since that involves human
opponents.



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