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Subject: Re: About open systems, engines, and another approach...

Author: Ed Schröder

Date: 05:20:19 11/05/98

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>Hi Ed,
>
>is it still a secret or can you tell us with whom you will cooperate in doing
>so? Sounds like an interesting project...


It's no secret. The programmer in question is Christophe (Chess Tiger).

I am currently testing his latest (auto232 compatible) version on 3
autoplayer pairs. Sofar my conclusion is that Chess Tiger already is
able to compete with the current top this without the ideas we are
currently exchanging as implementation (and testing) takes a lot of
time of course.

We have a lot of plans, one of them is to automatically change engines
when the position demands it. Or to have a multi-processor system
having the Rebel and Chess Tiger engines running and a piece of software
that decides which move to pick (Rebel or Chess Tiger). Kind of 3-HIRN
system but then automatic.

Making plans is of course nice, to realize them is another thing but
we certainly will try.

- Ed -



>Regards
>from Dirk
>
>
>>> Imperialism mainly existed because when country's gained new territories and
>>>lands, what they were actually gaining is "Future Markets".  The U.S was a late
>>>comer but tried to get guam, phillipines, and dilligently worked to make south
>>>american countries markets even if they weren't colonized (The Monroe
>>>Doctrine).
>>> Ed you must grab hold of what's left or you will have no future market.
>>>Engines left, Ferret, the King, M-chess, Chess tiger.  Maybe you can get some
>>>others but i don't know if that's a problem since they are already making
>>>engines for millenium and chessbase.  Rebel simply having previous engines of
>>>rebel doesn't inspire anyone :(.  I had hoped that you could have grabbed hold
>>>of hiarcs.
>>
>>I like the concept of "engines" very much and it's a nice extra promotion
>>for the basic program in question. Still the "engine" system has 2 major
>>disadvantages:
>>
>>a) you always see the same GUI;
>>b) the market for engines is a limited one as most people use only one program.
>>Of course (b) is not valid here on CCC :-)
>>
>>I will come up with another approach. At the moment I and another programmer
>>are exchanging playing strength ideas which the both of us will use in each
>>others engines. We estimate that it will make both engines a lot stronger.
>>
>>Next we will split jobs. I will fully concentrate on the "human-comp" approach
>>(my specialty) and the other programmer will concentrate on the comp-comp
>>area (his specialty).
>>
>>I hope we will manage and our expectations are high. We will see.
>>
>>- Ed -



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