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Subject: Re: Ooops. Forgot one...

Author: Russell Reagan

Date: 16:52:10 09/21/03

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On September 21, 2003 at 18:47:40, Uri Blass wrote:

>Personally I prefer to have a tournament when the programmers have the right to
>change the move or the time management of the program but in case that they do
>it the program needs to kibitz information about it.
>
>I think that it is going to be more interesting.


This is how they do it in one Amazons tournament (the Jenazon Cup, or something
like that). IIRC, they allow humans, humans using computers, computers, groups
of humans, and so on. I think this might not be a bad idea for computer chess
actually, but then you'd probably have half the participants using Fritz or
Shredder, and we're back to the problem about how you can enforce people not
cheating.

I guess one approach could be to require everyone to use a particular interface,
specifically written for CCT (could be a trivial modification to Winboard
maybe). The special interface could do some kind of MD5 routine on the engine
and then report that value to the tournament director (via "tell" or whatever).
Or someone could just write some anti-cheat software that tested for particular
processes and reported what was running. That makes it pretty easy to find out
if someone is running a commercial engine that they weren't the official
operator for.

Another idea that might work for online events of a serious nature (perhaps
something like WCCC) would be to have various "official locations" around the
world where people could participate over the internet. For instance, maybe we
have the main headquarters wherever in Europe that ICGA decides it will be, then
we have one or two locations here in the U.S. where people can load their
computer in the back of their car and drive. We would need some kind of official
people at each location to ensure fair play and all of that.



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