Author: Russell Reagan
Date: 16:52:10 09/21/03
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On September 21, 2003 at 18:47:40, Uri Blass wrote: >Personally I prefer to have a tournament when the programmers have the right to >change the move or the time management of the program but in case that they do >it the program needs to kibitz information about it. > >I think that it is going to be more interesting. This is how they do it in one Amazons tournament (the Jenazon Cup, or something like that). IIRC, they allow humans, humans using computers, computers, groups of humans, and so on. I think this might not be a bad idea for computer chess actually, but then you'd probably have half the participants using Fritz or Shredder, and we're back to the problem about how you can enforce people not cheating. I guess one approach could be to require everyone to use a particular interface, specifically written for CCT (could be a trivial modification to Winboard maybe). The special interface could do some kind of MD5 routine on the engine and then report that value to the tournament director (via "tell" or whatever). Or someone could just write some anti-cheat software that tested for particular processes and reported what was running. That makes it pretty easy to find out if someone is running a commercial engine that they weren't the official operator for. Another idea that might work for online events of a serious nature (perhaps something like WCCC) would be to have various "official locations" around the world where people could participate over the internet. For instance, maybe we have the main headquarters wherever in Europe that ICGA decides it will be, then we have one or two locations here in the U.S. where people can load their computer in the back of their car and drive. We would need some kind of official people at each location to ensure fair play and all of that.
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