Author: Dave Gomboc
Date: 09:24:30 09/24/03
I just installed Deep Junior 6 on a new machine that supports hyperthreading. I think it might be trying to run on two processors instead of one, and I'm not sure if this will decrease its performance or not. Does anyone know? In the commented position, when I set it on Infinite Analysis I get about 1.8 million nodes per second. I don't claim any particular soundness to this game -- I don't even claim that I came up with all the moves! (I had the analysis feature visible.) I'm posting it because it is an example of a program taking some poisoned material. Of course, the program will reject the material when it has more time to think. Me - Deep Junior 6.0 Level=Blitz:5', 24.09.2003 63MB, jbook.ctg. CYBORG 1.d4 d5 2.c4 e6 3.Nc3 Nf6 4.Nf3 c6 5.Bg5 h6 6.Bh4 dxc4 7.e4 g5 8.Bg3 b5 9.Be2 Nbd7 10.e5 Nd5 11.h4 g4 12.Nd2 h5 13.Nde4 Be7 -0.52/14 11 14.0-0 0-0 -0.56/14 8 15.Qd2 Kg7 -0.23/16 0 16.Ng5 Bxg5 -0.18/13 4 17.hxg5 a5 -0.13/14 5 18.Ne4 a4 -0.18/15 8 19.f3 a3 -0.50/14 8 20.fxg4 axb2 -0.42/14 14 21.Qxb2 hxg4 -0.38/15 17 Here I decided that the computer would be unable to resist the bait. Indeed, I even got that "I think that's a mistake" popup, which I dismissed with relish. ;-) 22.Rf6 N7xf6 -1.24/12 6 23.gxf6+ Kh7 0.41/14 7 24.Kf2 Ne3 1.16/14 0 25.Rh1+ Kg8 3.71/14 12 26.Nd6 Qxd6 8.91/14 55 27.exd6 e5 9.21/15 2 28.dxe5 Bf5 11.19/14 4 29.Qc1 1-0
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