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Subject: Re: How to evaluate endgames when one side has no pawns?

Author: Ernst A. Heinz

Date: 06:42:18 11/06/98

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On November 06, 1998 at 05:09:05, Ernst A. Heinz wrote:
>
>On November 06, 1998 at 04:08:02, Bruce Moreland wrote:
>>
>> [...]
>>
>> Maybe you do this.
>
>Very interesting post, Bruce -- thank you very much for the information.
>
>Yes, in fact, we do a similar kind of chaining *inside* the recognizers.
>However, we have not implemented an automatic scheduling mechanism for it.
>Peter wanted to automate it in a similar way as you describe (but only for
>the endgame databases) when he was still a member of our team.
>
>> I just now looked at this page:
>>
>>http://wwwipd.ira.uka.de/Tichy/DarkThought/node44.html
>>
>>The first half implies a staged eval function, but the code at the bottom seems
>>to rule this out.
>
>Well, the LaTeX-to-HTML translator seems to have mixed up something on this
>very WWW page. The figure does not really belong to the text ... :-(
>
>If you look up the gzip'ed PostScript version or the original article as
>printed in the ICCA Journal, you will see the correct listing. Sorry for
>any inconveniences here :-( and thanks for pointing out the inconsistency.
>
>Hopefully, I will find the time to fix it soon.

Done -- please reload any images of figures from my article about efficient
interior-node recognition that seemed to look suspicious to you.

=Ernst=



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