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Subject: Re: baiting the machine

Author: Dave Gomboc

Date: 22:13:18 09/28/03

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On September 24, 2003 at 12:58:56, Uri Blass wrote:

>On September 24, 2003 at 12:24:30, Dave Gomboc wrote:
>
>>I just installed Deep Junior 6 on a new machine that supports hyperthreading.  I
>>think it might be trying to run on two processors instead of one, and I'm not
>>sure if this will decrease its performance or not.  Does anyone know?  In the
>>commented position, when I set it on Infinite Analysis I get about 1.8 million
>>nodes per second.
>>
>>I don't claim any particular soundness to this game -- I don't even claim that I
>>came up with all the moves!  (I had the analysis feature visible.)  I'm posting
>>it because it is an example of a program taking some poisoned material.  Of
>>course, the program will reject the material when it has more time to think.
>
>It is only one program.
>
>Movei rejects the poisoned material in less than a second.
>It does not see the tactics but evaluates Qb6 as slightly better.
>
>If I play N7xf6 and give it to calculate it need some minutes to see a winning
>score but some sconds are enough to see almost draw score.
>
>the scores after N7xf6 are
>-1.20/2
>-0.97/3
>-0.88/4
>-0.75/5
>-0.62/6
>-0.10/7
>0.00/8
>2.01/9
>2.35/10
>
>I do not think that movei is extremely non materialistic.
>
>Uri

...Qb6 is nothing to be scared of, White just plays Bxg4 and the attack
continues!

Dave



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