Author: Dave Gomboc
Date: 22:13:18 09/28/03
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On September 24, 2003 at 12:58:56, Uri Blass wrote: >On September 24, 2003 at 12:24:30, Dave Gomboc wrote: > >>I just installed Deep Junior 6 on a new machine that supports hyperthreading. I >>think it might be trying to run on two processors instead of one, and I'm not >>sure if this will decrease its performance or not. Does anyone know? In the >>commented position, when I set it on Infinite Analysis I get about 1.8 million >>nodes per second. >> >>I don't claim any particular soundness to this game -- I don't even claim that I >>came up with all the moves! (I had the analysis feature visible.) I'm posting >>it because it is an example of a program taking some poisoned material. Of >>course, the program will reject the material when it has more time to think. > >It is only one program. > >Movei rejects the poisoned material in less than a second. >It does not see the tactics but evaluates Qb6 as slightly better. > >If I play N7xf6 and give it to calculate it need some minutes to see a winning >score but some sconds are enough to see almost draw score. > >the scores after N7xf6 are >-1.20/2 >-0.97/3 >-0.88/4 >-0.75/5 >-0.62/6 >-0.10/7 >0.00/8 >2.01/9 >2.35/10 > >I do not think that movei is extremely non materialistic. > >Uri ...Qb6 is nothing to be scared of, White just plays Bxg4 and the attack continues! Dave
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