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Subject: Re: Programmers: beginner tree search questions

Author: Patrick N

Date: 15:06:52 09/30/03

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On September 30, 2003 at 17:19:52, Russell Reagan wrote:

>On September 30, 2003 at 17:03:46, Edward Seid wrote:
>
>>In the example where the terminal nodes are either -9999 or zero or +9999, it
>>does make a difference.  Setting alpha/beta to +/-10000 performs the same as
>>+/-infinity.  If using +/-9999, then it's possible for the score to equal either
>>alpha or beta.  Shouldn't that result in faster cutoffs or is my logic wrong?
>
>I think it is a good idea to make INFINITY equal to some value that is bigger
>than your score fore MATE_SCORE. I know that Bruce Moreland does this in Gerbil
>"in order to avoid unforeseen problems". He sets INFINITY to 40000, and mate to
>32767.
>
>When you do an alpha-beta search, and the score that you get back is less than
>or equal to alpha, or greater than or equal to beta, then you have to do a
>re-search. Normally this is what you have to do during an aspiration search, and
>during a "normal" search this isn't a problem because theoretically, your search
>should not be capable of returning a value of +/- INFINITY. But if INFINITY
>equals MATE_SCORE, then it is possible for a call to alpha-beta with alpha =
>-INFINITY and beta = +INFINITY to return a score that is equal to the alpha or
>beta value that you passed in to your alpha-beta function, and this will mean
>you can't reliably detect mates, and who knows what other "unforseen problems"
>might plague you.
>

I actually had a problem with this very recently.  I am in the beginning stages
of implementing a new engine and I originally had MATE_SCORE equal to -INFINITY.
 This was causing a problem when the engine detected that checkmate was
imminent.  The search was returning -INFINITY which was the same as a fail-low.
This was causing the engine not to make any move at all.  I fixed this by making
INFINITY larger than -SCORE_MATE.  Hopefully this information is useful to you.
-Patrick



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