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Subject: Re: Ed/Lex: Any solutions/suggestions to play Rebel12 with 40/120+60?

Author: Harald Faber

Date: 08:41:39 10/03/03

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On October 03, 2003 at 10:28:07, Francesco Di Tolla wrote:

>On October 03, 2003 at 09:02:21, Harald Faber wrote:
>
>>Hi Ed and Lex,
>>haven't heard from you for some days about the time control problem 40/120'+60'
>>for Rebel 12 Win in CP 5.3.
>>In the meantime s.th. new or any suggestions as workaround?
>
>A try: what about using 40/120'+<a big number>/60'
>if <big number> is big enough, say 100, it might do the job since Rebel would
>overstep time only after 140 moves.
>
>ciao
>Franz


The danger is that Rebel moves much too fast as it thinks to MUST do 100 moves
in that time. Divide 60min = 3600 sec by 100 moves, you get 36 secs per move
which is far too fast after move #40.




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