Author: Ed Schröder
Date: 00:19:48 10/06/03
Go up one level in this thread
On October 06, 2003 at 02:57:23, Tony Werten wrote: >On October 05, 2003 at 18:03:26, Ed Schröder wrote: > >>On October 05, 2003 at 15:06:28, Peter Skinner wrote: >> >>>I have played near 150 games on FICS and ICC with the new Rebel 12, and it >>>constantly loses on time. The problem is the interface and the server are out of >>>sync somehow. In games where the engine stops moving, it recieves a different >>>move played in the game window than what was actually played, thus the engine >>>thinks there is a different position on the board than what is actually there. >>> >>>I have seen this in almost all the games. >>> >>>No other engine is affected by this though. Chess Tiger, and Deep Sjeng play >>>without fail... >>> >>>What could be causing this? I have the full download version, and it was a new >>>installation, no previous version of ChessPartner was installed. I am using >>>Windows XP Professional (bug existed on Windows 2000 as well). >>> >>>Ed.. any response? >> >> >>Peter, >> >>The case is under investigation, it will take some time. > >FWIW I had a problem in XiniX that showed itself in the same way. > >The problem was that the console wasn't thread safe. I was writing from >different places to the console at the same time. > >Solution was to encapsulate the actual writing function with a critical section. > >BTW anything you paint on the screen isn't threadsafe either so that should have >an "entercriticalsection" as well. Hi Tony, I will forward and discuss this with Lex. Thanks for the hint. My best, Ed
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