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Subject: Re: Rebel 12 problems

Author: Ed Schröder

Date: 02:43:58 10/06/03

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On October 06, 2003 at 05:25:07, Francesco Di Tolla wrote:

>On October 05, 2003 at 18:03:26, Ed Schröder wrote:
>
>>On October 05, 2003 at 15:06:28, Peter Skinner wrote:
>>
>>>I have played near 150 games on FICS and ICC with the new Rebel 12, and it
>>>constantly loses on time. The problem is the interface and the server are out of
>>>sync somehow. In games where the engine stops moving, it recieves a different
>>>move played in the game window than what was actually played, thus the engine
>>>thinks there is a different position on the board than what is actually there.
>>The case is under investigation, it will take some time.
>
>Ed,
>for your information: I have observed a similar problem in a couple of cases.
>I got the problem in the CP gui playing alone against Rebel. What happens is
>that the program at some point stops moving. The error log states that the gui
>is out of sync and the pgn, provided in it, is different from what I have on the
>gui.
>In both cases the problem emerged when rebel had a totally won position on the
>board near to checkmate. I had not used any takeback.
>
>In one case the program just stopped moving and the gui was uanble to interact
>with it. In another the gui reported a move which was also a blunder allowing me
>a win in atotally lost position. So I guess this could albo be the source of the
>problems other observedin the matches with other engines where Rebel blundered,
>and of course this would not have anything to do with nullmoves and calculation
>of the engine whatsoever.
>
>regards
>Franz
>
>p.s. I think I have saved some error.txt if you are interested into


Franz,

In case you experience such another "out-of-synch" case I will be most grateful
if you could send me "error.txt" as well as "debug.txt". My email address is
listed in my profile.

Thanks.

Ed



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