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Subject: Re: A Nice Mate on Six

Author: Dann Corbit

Date: 10:24:08 10/06/03

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On October 06, 2003 at 10:13:16, G.M. Yates wrote:

>On October 06, 2003 at 04:27:26, George Tsavdaris wrote:
>
>>On October 06, 2003 at 00:09:57, G.M. Yates wrote:
>>
>>>For Humans Only!
>>>
>>>Mates are usually too easy for computers!
>>>
>>[D]r4r2/2p2pk1/b1n1pN2/p1p1P1B1/2p5/5R2/PPB3PP/RN4K1 w - - 0 1
>>
>>I would play Rg3, but as i see this is not the correct solution.
>>Correct is Bh6+ and as always, after i see the right move i say "Oh too
>>easy! I could find it if i analyse more carefully." But the truth is even if
>>i spent all day, i will not find it.
>
>Solution.
>
>20.Bh6+! Kxh6 [ 20...Kh8 21.Rh3 and mate next.] 21.Rh3+ Kg5 [ 21...Kg7 22.Rh7
>mate] 22.Rh5+ Kf4 23.Kf2! 23...Rg8 24.g3+ Rxg3 25.hxg3 mate.
>
>
>I'll look for mates, that even our computers won't solve, at least not easily,
>if not at all, and post them in the future.
>
>Naturally, only if people are interested. I suspect there are very strong
>players at this site who will enjoy the challenge;-)

I like to at least try (or ask myself what move I would make).

Here is the output from Chest (a mate solver by Heiner Marxen):
r4r2/2p2pk1/b1n1pN2/p1p1P1B1/2p5/5R2/PPB3PP/RN4K1 w - - acn 1180485; acs 11; bm
Bh6+; ce 32756; dm 6; pv Bh6+ Kxh6 Rh3+ Kg5 Rh5+ Kf4 Kf2 Rg8 g3+ Rxg3 hxg3#;



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