Author: Gerd Isenberg
Date: 11:31:54 10/09/03
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On October 09, 2003 at 13:06:28, Thorsten Czub wrote: >1. when in Auto232 mode i cannot change the information windows >e.g. Rebel12 ENGINE INFO has many interesting information. But when >in auto232 mode (no matter if slave or master) i cannot change the information. Hi Thorsten, not so easy, i guess, due to the special "modal" Auto232-mode. I had the same problem with Dos-IsiChess and had no better idea, rather than a modal dialogbox with some parameter (Master/Slave # of games) and start/cancel buttons. It's dependend on the program design, whether the enginge "knows" about auto232 playing and all states. Even if the engine knows, you have to consider autoplayer states everywhere in your eventhandler (new game, take back, new board, change engine...). Otherwise the modality is required, due to user may confuse engine and/or autoplayer by (implicitly) changing vital states. A none destructive change of parameters with respect to Auto232 state via context/pupup menues or keyboard, requires a second event handler inside a modal message loop. May be too much work for a probably "outdated" protocol. Regards, Gerd
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