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Subject: Re: Diep as a strong sparring opponent (longish)?

Author: Uri Blass

Date: 22:30:03 10/14/03

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On October 14, 2003 at 20:48:07, Arturo Ochoa wrote:

>On October 13, 2003 at 14:30:24, Djordje Vidanovic wrote:
>
>>On October 13, 2003 at 13:09:03, Charles Roberson wrote:
>>
>>>
>>>  You make the statement that Diep is a positional engine and you chose it based
>>>on that. So, why did you run G/5 matches? At G/5 tactics and search depth
>>>is crucial.
>>
>>
>>With a sole purpose in my mind:  to get an idea in which positions Diep does not
>>feel quite at home.  Which I did.  And the short time controls (sad, but true)
>>were the only way to play a lot of games and check Diep out as much as I could.
>>Besides, it is always fun to watch two different programs play each other for
>>the first time on your computer.  You just might agree with me on that.
>>
>>As for the ubiquitous umbrella excuse offered by losers at blitz time controls
>>over and over again, please read Christophe's post below.
>
>Yes, I read the Theron“s message but I dont agree. I have got very different
>result when the time controls are very different. For instance, I get better
>result when Amy plays in long time controls. Amy plays badly in short time
>controls against the same engine.

This problem does not exist when using time control of 1 minute per game+1
second per move

see
http://www.innconx.com/~wildcat/bullet/Ratings.html

Amy is place 16 and it is not a top engine at longer time control based on Leo
tournament.

I guess that Amy simply has bad time managemant at games with no increasement.
Quark is probably a better example for an engine that does better at long time
control.

Uri



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