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Subject: Re: Test Positions - which?!

Author: Mike Byrne

Date: 05:23:05 10/18/03

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On October 18, 2003 at 06:28:23, Andy Prap wrote:

>There are tenths of test positions proposed in this Club. I wonder if someone
>could suggest the most suitable ones -no more than 5 positions- to test all our
>engines.
>
>Regards

The best "test" is havingthe program play the whole game -- lot of them.

There may be some correlation in solution times on tests and playing strength -
but in some cases there is very little.  I alnost view test positions as just
that ..test positions ...I find them interesting by themselves



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