Author: Uri Blass
Date: 05:44:58 10/18/03
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On October 18, 2003 at 08:20:35, swaminathan natarajan wrote: >I found out its strenght that it works well in 8 ply depth or more and not in >time control >it played masterful tactics in searching ply depth in arena interface and >defeats Ufim and other strong engines like aristarch easily > >Ps:shredder works fine only in ply depth searching and not in setting time >control Nonsense. Shredder can defeat ufim easily unless you cheat it and tell it not to search more than 2 plies after some moves by some wrong installation or if it is possible to do it by too fast time control and I do not know if the last thing is possible. Fixed depth is nonsense because engine have different definition of depth and it is very easy to release an engine that is going to beat shredder in 8 plies depth. Uri
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