Author: Telmo Escobar
Date: 22:25:14 10/19/03
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After losing three games in a row against Comet B62, I made some modifications in the "Colle" personality. Then it won a game, so I decided it was time to test the personality against another engine: [Event "Computer chess game"] [Site "Athlon-1200"] [Date "2003.10.20"] [Round "-"] [White "Deep Sjeng 1.5(Colle)"] [Black "Crafty1714n"] [Result "1-0"] [TimeControl "300"] 1. d4 d5 2. c4 c6 3. Nf3 Nf6 4. Nc3 e6 5. e3 Nbd7 6. Bd3 dxc4 7. Bxc4 b5 8. Bd3 Bb7 9. O-O a6 10. e4 c5 11. d5 c4 12. dxe6 cxd3 13. exd7+ Qxd7 14. Re1 Be7 15. e5 Nd5 16. Qxd3 Nxc3 17. Qxc3 O-O 18. Bg5 Rac8 19. Qe3 Bc5 20. Qf4 h6 21. Rad1 Qc6 22. Bf6 gxf6 23. exf6 Kh7 24. Qf5+ Kh8 25. Rd7 Ba8 26. Qf4 Kh7 27. Qf5+ Kh8 28. h3 Bd6 29. Rxd6 Qxd6 30. Ng5 Be4 31. Nxe4 Qd3 32. Qh5 Kh7 33. g4 Rg8 34. Qxf7+ Kh8 35. Qh5 Rc7 36. f7 Rxf7 37. Qxf7 Qxh3 38. Qf6+ Rg7 39. Qd8+ Rg8 40. Qd4+ Rg7 41. Nf6 Qxg4+ 42. Nxg4 Kg8 43. Re6 Rb7 44. Nxh6+ Kh7 45. Qd3+ Kg7 1-0 Satisfactory: the game was won by means of a vicious attack, but without any antipositional move. My current Colle.per file: extra tactics=true # true, false limit extensions=false # true, false nullmove=aggressive # disabled, aggressive, conservative, mixed, dynamic tactical search=always # never, sometimes, always selectivity=2 # 0 <--> 4 forward pruning=true # true, false futility pruning=true # true, false singular extensions=true # true, false lazy evaluation=true # true, false style=offensive # balanced, offensive, defensive strength=100 # 100 = strongest, 0=weakest maximum depth=60 # 60 = max, 2=min, lower = weaker pawnstructure=85 # 0 <--> 400 passed pawns=100 # 0 <--> 400 kingsafety=200 # 0 <--> 400 piece placement=150 # 0 <--> 400 pawn=100 # 0 <--> 400 knight=110 # 0 <--> 400 bishop=110 # 0 <--> 400 rook=100 # 0 <--> 400 queen=130 # 0 <--> 400 mobility=200 # 0 <--> 400 bishop pair=150 # 0 <--> 400 attraction=250 # 0 <--> 400, 'attracts' attacking pieces to king
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