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Subject: Re: Rebel 10 plays the Kotov - Botvinnk Ending

Author: Ed Schröder

Date: 12:36:12 11/09/98

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>Machine is a K6-233 in Dos mode and 60 MB hash.
>Combination is off and all else at default (the default mode for Rebel 10 when
>playing games).

>Initially it plays g5 (2:37) but without the correct followup in the eval,
>namely d4. However it finds
>d4 (4:47 - 15th ply) when that position is reached.

>These are from the game Kotov Vs Botvinnik:

>8/8/4b1p1/2Bp3p/5P1P/1pK1Pk2/8/8 b - - id end08 - Ecm98; bm g5;
>8/8/4b3/2Bp2Pp/7P/1pK1Pk2/8/8 b - - id end09 - Ecm98; bm d4;

>One puzzling thing is that I double checked these positions in Windows95 mode
>with 28 MB hash. The d4 move was not found in the 15th or 16th ply. I thought it
>was due to Windows but it turns out that the 60 Mb vs 28 Mb of hash somehow
>makes a difference.

Yes, this can happen. In fact it happens a lot especially in end-games.

Rebel (since Rebel8) uses the hash table also for other things. The rule is the
more memory for hash tables the better Rebel will play. So your observation
is a correct one.

On the other don't be too surprised if you occasionally see these things happen
the other way around as I have seen the exceptional examples Rebel playing the
good move with 28 Mb and not with 60 Mb. It's not uncommon just a negative
side effect of a good algorithm. As long as they remain exceptions I can live
with it.

- Ed -


>Why is this ? Does hash size effect the eval even when the hash is not filled
>up?




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